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| Spis Pokemon'ów od 152 do 251! | |
| | Autor | Wiadomość |
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Dymson Support
Liczba postów : 99 Join date : 23/01/2011 Age : 31 Skąd : z brzucha
| Temat: Spis Pokemon'ów od 152 do 251! Wto Maj 08, 2012 2:25 pm | |
| - 152 - Chikorita:
Name: Chikorita Type: grass Required level: 20
Boost: Leaf Stone (10) Evolve stone: Leaf Stone
Evolutions: Chikorita, requires level 20 Bayleef, requires level 40 Meganium, requires level 85
Description: It uses the leaf on its head to determine the temperature and humidity. It loves to sunbathe.
Moves: Body Slam - m1 - level 20 - normal Razor Leaf - m2 - level 20 - grass Magical Leaf - m3 - level 20 - grass Synthesis - m4 - level 25 - grass Solar Beam - m5 - level 40 - grass Sleep Powder - m6 - level 35 - grass Poison Powder - m7 - level 20 - poison Aromatherapy - m8 - level 20 - grass
Ability: Headbutt
Effectiveness against Chikorita: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 153 - Bayleef:
Name: Bayleef Type: grass Required level: 40
Boost: Leaf Stone (7) Evolve stone: Leaf Stone (2x)
Evolutions: Chikorita, requires level 20 Bayleef, requires level 40 Meganium, requires level 85
Description: The scent that wafts from the leaves on its neck causes anyone who smells it to become energetic.
Moves: Body Slam - m1 - level 40 - normal Razor Leaf - m2 - level 40 - grass Magical Leaf - m3 - level 40 - grass Petal Dance - m4 - level 45 - grass Synthesis - m5 - level 40 - grass Solar Beam - m6 - level 50 - grass Sleep Powder - m7 - level 44 - grass Poison Powder - m8 - level 40 - poison Aromatherapy - m9 - level 44 - grass
Ability: Ride Headbutt
Effectiveness against Bayleef: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 154- Meganium:
Name: Meganium Type: grass Required level: 85
Boost: Leaf Stone (3)
Evolutions: Chikorita, requires level 20 Bayleef, requires level 40 Meganium, requires level 85
Description: Anyone who stands beside it becomes refreshed, just as if they were relaxing in a sunny forest.
Moves: Body Slam - m1 - level 85 - normal Razor Leaf - m2 - level 85 - grass Magical Leaf - m3 - level 85 - grass Petal Dance - m4 - level 85 - grass Synthesis - m5 - level 85 - grass Solar Beam - m6 - level 85 - grass Sleep Powder - m7 - level 85 - grass Poison Powder - m8 - level 85 - poison Petal Tornado - m9 - level 95 - grass Aromatherapy - m10 - level 89 - grass Reflect - m11 - level 93 - psychic
Ability: Cut Ride Headbutt
Effectiveness against Meganium: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 155 - Cyndaquil:
Name: Cyndaquil Type: fire Required level: 20
Boost: Fire Stone (10) Evolve stone: Fire Stone
Evolutions: Cyndaquil, requires level 20 Quilava, requires level 40 Typhlosion, requires level 85
Description: The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.
Moves: Quick Attack - m1 - level 20 - normal Swift - m2 - level 22 - normal Ember - m3 - level 20 - fire Flamethrower - m4 - level 20 - fire SmokeScreen - m5 - level 24 - normal Eruption - m6 - level 40 - fire Defense Curl - m7 - level 30 - normal
Ability: Dig Cut Headbutt
Effectiveness against Cyndaquil: Super effective: water, ground and rock Normal: normal, electric, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Very ineffective: fire, grass, ice, bug and steel
- 156- Quilava:
Name: Quilava Type: fire Required level: 40
Boost: Fire Stone (7) Evolve stone: Fire Stone (2x)
Evolutions: Cyndaquil, requires level 20 Quilava, requires level 40 Typhlosion, requires level 85
Description: It intimidates foes with intense gusts of flames and superheated air. Its quick nimbleness lets it dodge attacks even while scorching an enemy.
Moves: Quick Attack - m1 - level 40 - normal Swift - m2 - level 40 - normal Ember - m3 - level 40 - fire Flamethrower - m4 - level 40 - fire Flame Wheel - m5 - level 40 - fire SmokeScreen - m6 - level 40 - normal Eruption - m7 - level 40 - fire Lava Plume - m8 - level 45 - fire Defense Curl - m9 - level 40 - normal
Ability: Dig Cut Headbutt
Effectiveness against Quilava: Super effective: water, ground and rock Normal: normal, electric, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Very ineffective: fire, grass, ice, bug and steel
- 157 - Typhlosion:
Name: Typhlosion Type: fire Required level: 85
Boost: Fire Stone (3)
Evolutions: Cyndaquil, requires level 20 Quilava, requires level 40 Typhlosion, requires level 85
Description: It can hide behind a shimmering heat haze that it creates using its intense flames. It create blazing explosive blasts that burn everything to cinders.
Moves: Quick Attack - m1 - level 85 - normal Swift - m2 - level 85 - normal Ember - m3 - level 85 - fire Flamethrower - m4 - level 85 - fire Flame Wheel - m5 - level 85 - fire SmokeScreen - m6 - level 85 - normal Eruption - m7 - level 85 - fire Lava Plume - m8 - level 90 - fire Inferno - m9 - level 95 - fire Defense Curl - m10 - level 85 - normal
Ability: Dig Rock smash Cut Headbutt
Effectiveness against Typhlosion: Super effective: water, ground and rock Normal: normal, electric, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Very ineffective: fire, grass, ice, bug and steel
- 159 - Croconaw:
Name: Croconaw Type: water Required level: 40
Boost: Water Stone (7) Evolve stone: Water Stone (2x)
Evolutions: Totodile, requires level 20 Croconaw, requires level 40 Feraligatr, requires level 85
Description: The tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape.
Moves: Bite - m1 - level 40 - dark Crunch - m2 - level 40 - dark Bubbles - m3 - level 40 - water Water Gun - m4 - level 40 - water Ice Fang - m5 - level 40 - ice Aqua Tail - m6 - level 40 - water Hydro Cannon - m7 - level 50 - water Waterfall - m8 - level 45 - water Agility - m9 - level 40 - flying
Ability: Surf Headbutt
Effectiveness against Croconaw: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 160 - Feraligatr:
Name: Feraligatr Type: water Required level: 85
Boost: Water Stone (3)
Evolutions: Totodile, requires level 20 Croconaw, requires level 40 Feraligatr, requires level 85
Description: Although it has a massive body, its powerful hind legs enable it to move quickly, even on the ground.
Moves: Bite - m1 - level 85 - dark Crunch - m2 - level 85 - dark Bubbles - m3 - level 85 - water Water Gun - m4 - level 85 - water Ice Fang - m5 - level 85 - ice Aqua Tail - m6 - level 85 - water Thrash - m7 - level 85 - normal Hydro Cannon - m8 - level 85 - water Waterfall - m9 - level 85 - water Hydro Dance - m10 - level 95 - water Agility - m11 - level 85 - flying
Ability: Surf Headbutt
Effectiveness against Feraligatr: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 161 - Sentret:
Name: Sentret Type: normal Required level: 15
Boost: Heart Stone (15) Evolve stone: Heart Stone
Evolutions: Sentret, requires level 15 Furret, requires level 35
Description: When acting as a lookout, it warns others of danger by screeching and hitting the ground with its tail.
Moves: Quick Attack - m1 - level 15 - normal Scratch - m2 - level 15 - normal Fury Swipes - m3 - level 15 - normal Hyper Voice - m4 - level 18 - normal Rest - m5 - level 22 - normal
Ability: Dig
Effectiveness against Sentret: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 162 - Furret:
Name: Furret Type: normal Required level: 35
Boost: Heart Stone
Evolutions: Sentret, requires level 15 Furret, requires level 35
Description: The mother puts its offspring to sleep by curling up around them. It corners foes with speed.
Moves: Quick Attack - m1 - level 35 - normal Scratch - m2 - level 35 - normal Fury Swipes - m3 - level 35 - normal Hyper Voice - m4 - level 35 - normal Sucker Punch - m5 - level 38 - dark Rest - m6 - level 38 - normal
Ability: Dig
Effectiveness against Furret: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 163 - Hoothoot:
Name: Hoothoot Type: normal/flying Required level: 20
Boost: Heart Stone (10) Evolve stone: Heart Stone (2x)
Evolutions: Hoothoot, requires level 20 Noctowl, requires level 65
Description: Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected. Moves: Quick Attack - m1 - level 20 - normal Peck - m2 - level 20 - flying Confusion - m3 - level 20 - psychic Dream Eater - m4 - level 30 - psychic Hypnosis - m5 - level 25 - psychic Roost - m6 - level 25 - flying
Ability: None
Effectiveness against Hoothoot: Effective: electric, ice and rock Normal: normal, fire, water, fighting, poison, flying, psychic, dragon, steel, dark and crystal Ineffective: grass and bug Null: ground and ghost
- 164 - Noctowl:
Name: Noctowl Type: normal/flying Required level: 65
Boost: Heart Stone (4)
Evolutions: Hoothoot, requires level 20 Noctowl, requires level 65
Description: SoulSilver It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. Moves: Quick Attack - m1 - level 65 - normal Peck - m2 - level 65 - flying Drill Peck - m3 - level 65 - flying Confusion - m4 - level 65 - psychic Echoed Voice - m5 - level 70 - normal Air Slash - m6 - level 68 - flying Dream Eater - m7 - level 65 - psychic Hypnosis - m8 - level 65 - psychic Roost - m9 - level 70 - flying
Ability: Fly
Effectiveness against Noctowl: Effective: electric, ice and rock Normal: normal, fire, water, fighting, poison, flying, psychic, dragon, steel, dark and crystal Ineffective: grass and bug Null: ground and ghost
- 165 - Ledyba:
Name: Ledyba Type: bug/flying Required level: 15
Boost: Cocoon Stone (15) Evolve stone: Cocoon Stone
Evolutions: Ledyba, requires level 15 Ledian, requires level 35
Description: It is timid and clusters together with others. The fluid secreted by its feet indicates its location. Moves: Quick Attack - m1 - level 15 - normal Super Sonic - m2 - level 15 - normal Swift - m3 - level 15 - normal Silver Wind - m4 - level 18 - bug Agility - m5 - level 22 - normal Evasion - passive - normal
Ability: Cut
Effectiveness against Ledyba: Super effective: rock Effective: fire, electric, ice and flying Normal: normal, water, poison, psychic, ghost, dragon, steel, dark and crystal Ineffective: bug Very ineffective: grass and fighting Null: ground
- 167 - Spinarak:
Name: Spinarak Type: bug/poison Required level: 10
Boost: Cocoon Stone (20) Evolve stone: Cocoon Stone
Evolutions: Spinarak, requires level 10 Ariados, requires level 35
Description: If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
Moves: String Shot - m1 - level 10 - bug Poison Sting - m2 - level 10 - poison Fury Swipes - m3 - level 10 - normal Poison Jab - m4 - level 15 - poison
Ability: None
Effectiveness against Spinarak: Effective: fire, flying, psychic and rock Normal: normal, water, electric, ice, ground, ghost, dragon, steel, dark and crystal Ineffective: poison and bug Very ineffective: grass and fighting
- 168 - Ariados:
Name: Ariados Type: bug/poison Required level: 35
Boost: Cocoon Stone
Evolutions: Spinarak, requires level 10 Ariados, requires level 35
Description: A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.
Moves: String Shot - m1 - level 35 - bug Bug Bite - m2 - level 35 - bug Poison Sting - m3 - level 35 - poison Fury Swipes - m4 - level 35 - normal Poison Jab - m5 - level 35 - poison Pin Missile - m6 - level 38 - bug Web Shot - m7 - level 45 - bug Psychic - m8 - level 42 - psychic
Ability: None
Effectiveness against Ariados: Effective: fire, flying, psychic and rock Normal: normal, water, electric, ice, ground, ghost, dragon, steel, dark and crystal Ineffective: poison and bug Very ineffective: grass and fighting
- 169 - Crobat:
Name: Crobat Type: poison/flying Required level: 80
Boost: Venom Stone (3)
Evolutions: Zubat, requires level 10 Golbat, requires level 35 Crobat, requires level 80
Description: As a result of its pursuit of faster, yet more silent flight, a new set of wings grew on its hind legs.
Moves: Super Sonic - m1 - level 80 - normal Bite - m2 - level 80 - normal Poison Fang - m3 - level 80 - poison Toxic - m4 - level 80 - poison Whirlwind - m5 - level 80 - flying Wing Attack - m6 - level 80 - flying Air Cutter - m7 - level 88 - flying Cross Poison - m8 - level 84 - poison Venom Gale - m9 - level 95 - poison Lifesteal - passive - normal
Ability: Fly
Effectiveness against Crobat: Effective: electric, ice, psychic and rock Normal: normal, fire, water, flying, ghost, dragon, steel, dark and crystal Ineffective: poison Very ineffective: grass, fighting and bug Null: ground
- 170 - Chinchou:
Name: Chinchou Type: water/electric Required level: 15
Boost: Water Stone (15) Evolve stone: Water Stone and Thunder Stone
Evolutions: Chinchou, requires level 15 Lanturn, requires level 50
Description: Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Moves: Super Sonic - m1 - level 20 - normal Bubbles - m2 - level 15 - water Spark - m3 - level 15 - electric Water Gun - m4 - level 15 - water Thunder Wave - m5 - level 18 - electric
Ability: Light
Effectiveness against Chinchou: Effective: grass and ground Normal: normal, electric, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Ineffective: fire, ice and flying Very ineffective: water and steel
- 171 - Lanturn:
Name: Lanturn Type: water/electric Required level: 50
Boost: Water Stone (5)
Evolutions: Chinchou, requires level 15 Lanturn, requires level 50
Description: It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
Moves: Super Sonic - m1 - level 50 - normal Bubbles - m2 - level 50 - water Spark - m3 - level 50 - electric Water Gun - m4 - level 50 - water Thunder Wave - m5 - level 50 - electric Thunder Shock - m6 - level 50 - electric Waterball - m7 - level 50 - water Aqua Tail - m8 - level 50 - water Elecball - m9 - level 62 - electric
Ability: Light
Effectiveness against Lanturn: Effective: grass and ground Normal: normal, electric, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Ineffective: fire, ice and flying Very ineffective: water and steel
- 172 - Pichu:
Name: Pichu Type: electric Required level: 20
Boost: Thunder Stone (10) Evolve stone: Thunder Stone
Evolutions: Pichu, requires level 20 Pikachu, requires level 40 Raichu, requires level 85
Description: It is unskilled at storing electric power. Any kind of shock causes it to discharge energy spontaneously.
Moves: Quick Attack - m1 - level 20 - normal Thunder Shock - m2 - level 20 - electric Thunder Bolt - m3 - level 22 - electric Thunder Wave - m4 - level 24 - electric Iron Tail - m5 - level 26 - steel Thunder - m6 - level 40 - electric Agility - m7 - level 30 - flying Electric Charge - passive - electric
Ability: Light
Effectiveness against Pichu: Super effective: ground Normal: normal, fire, grass, ice, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: water, electric, flying and steel
- 173 - Cleffa:
Name: Cleffa Type: normal Required level: 20
Boost: Heart Stone (10) Evolve stone: Heart Stone
Evolutions: Cleffa, requires level 20 Clefairy, requires level 40 Clefable, requires level 65
Description: Because of its unusual, starlike silhouette, people believe that it came here on a meteor.
Moves: Doubleslap - m1 - level 20 - normal Lovely Kiss - m2 - level 20 - normal Sing - m3 - level 30 - normal Selfheal - m4 - level 28 - normal Multi-Slap - m5 - level 22 - normal Metronome - m6 - level 30 - normal
Ability: None
Effectiveness against Cleffa: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 174 - Igglybuff:
Name: Igglybuff Type: normal Required level: 20
Boost: Heart Stone (10) Evolve stone: Heart Stone
Evolutions: Igglybuff, requires level 20 Jigglypuff, requires level 40 Wigglytuff, requires level 65
Description: Its extremely flexible and elastic body makes it bounce continuously, anytime, anywhere.
Moves: Doubleslap - m1 - level 20 - normal Lovely Kiss - m2 - level 20 - normal Sing - m3 - level 20 - normal Selfheal - m4 - level 28 - normal Hyper Voice - m5 - level 30 - normal Metronome - m6 - level 35 - normal
Ability: None
Effectiveness against Igglybuff: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel dark and crystal Null: ghost
- 175 - Togepi:
Name: Togepi Type: normal Required level: 5
Boost: Heart Stone (30) Evolve stone: Heart Stone (2x)
Evolutions: Togepi, requires level 5 Togetic, requires level 60
Description: It is considered to be a symbol of good luck. Its shell is said to be filled with happiness.
Moves: Charm - m1 - level 15 - normal Doubleslap - m2 - level 5 - normal Selfheal - m3 - level 5 - normal Last Resort - m4 - level 10 - normal Metronome - m5 - level 15 - normal
Ability: None
Effectiveness against Togepi: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 176 - Togetic:
Name: Togetic Type: normal/flying Required level: 60
Boost: Heart Stone (4)
Evolutions: Togepi, requires level 5 Togetic, requires level 60
Description: It grows dispirited if it is not with kind people. It can float in midair without moving its wings.
Moves: Lovely Kiss - m1 - level 60 - normal Charm - m2 - level 60 - normal Doubleslap - m3 - level 60 - normal Magical Leaf - m4 - level 60 - grass Selfheal - m5 - level 70 - normal Great Love - m6 - level 67 - normal Last Resort - m7 - level 65 - normal Ancient Power - m8 - level 75 - rock Metronome - m9 - level 60 - normal
- 177 - Natu:
Name: Natu Type: psychic/flying Required level: 25
Boost: Enigma Stone (10) Evolve stone: Enigma Stone and Heart Stone
Evolutions: Natu, requires level 25 Xatu, requires level 75
Description: It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
Moves: Peck - m1 - level 25 - flying Feather Ball - m2 - level 25 - flying Confuse Ray - m3 - level 27 - ghost Psy Pulse - m4 - level 25 - psychic Night Shade - m5 - level 30 - ghost Psychic - m6 - level 35 - psychic
Ability: Teleport Light Blink
Effectiveness against Natu: Effective: electric, ice, rock, ghost and dark Normal: normal, fire, water, poison, flying, bug, dragon, steel and crystal Ineffective: grass and psychic Very ineffective: fighting Null: ground
- 178 - Xatu:
Name: Xatu Type: psychic/flying Required level: 75
Boost: Enigma Stone (3)
Evolutions: Natu, requires level 25 Xatu, requires level 75
Description: Once it begins to meditate at sunrise, the entire day will pass before it will move again.
Moves: Peck - m1 - level 75 - flying Feather Ball - m2 - level 75 - flying Confuse Ray - m3 - level 77 - ghost Psy Pulse - m4 - level 75 - psychic Night Shade - m5 - level 80 - ghost Psychic - m6 - level 75 - psychic Tailwind - m7 - level 75 - flying Future Sight - m8 - level 80 - psychic
Ability: Teleport Light Blink
Effectiveness against Xatu: Effective: electric, ice, rock, ghost and dark Normal: normal, fire, water, poison, flying, bug, dragon, steel and crystal Ineffective: grass and psychic Very ineffective: fighting Null: ground
- 179 - Mareep:
Name: Mareep Type: electric Required level: 20
Boost: Thunder Stone (10) Evolve stone: Thunder Stone
Evolutions: Mareep, requires level 20 Flaaffy, requires level 40 Ampharos, requires level 85
Description: Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
Moves: Charge - m1 - level 30 - normal Tackle - m2 - level 20 - normal Fire Punch - m3 - level 20 - fire Cotton Spore - m4 - level 22 - grass Thunder Shock - m5 - level 20 - electric Thunder Wave - m6 - level 20 - electric Thunder Punch - m7 - level 24 - electric Signal Beam - m8 - level 40 - bug
Ability: Light Ride Headbutt
Effectiveness against Mareep: Super effective: ground Normal: normal, fire, grass, ice, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: water, electric, flying and steel
- 180 - Flaaffy:
Name: Flaaffy Type: electric Required level: 40
Boost: Thunder Stone (7) Evolve stone: Thunder Stone (2x)
Evolutions: Mareep, requires level 20 Flaaffy, requires level 40 Ampharos, requires level 85
Description: Because of its rubbery, electricity-resistant skin, it can store lots of electricity in its fur.
Moves: Charge - m1 - level 40 - normal Tackle - m2 - level 40 - normal Fire Punch - m3 - level 40 - fire Cotton Spore - m4 - level 40 - grass Thunder Shock - m5 - level 40 - electric Thunder Wave - m6 - level 40 - electric Thunder Punch - m7 - level 44 - electric Thunder - m8 - level 50 - electric Signal Beam - m9 - level 46 - bug
Ability: Light Headbutt
Effectiveness against Flaaffy: Super effective: ground Normal: normal, fire, grass, ice, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: water, electric, flying and steel
- 181 - Ampharos:
Name: Ampharos Type: electric Required level: 85
Boost: Thunder Stone (3)
Evolutions: Mareep, requires level 20 Flaaffy, requires level 40 Ampharos, requires level 85
Description: When it gets dark, the light from its bright, shiny tail can be seen from far away on the ocean's surface.
Moves: Charge - m1 - level 85 - normal Tackle - m2 - level 85 - normal Fire Punch - m3 - level 85 - fire Cotton Spore - m4 - level 85 - grass Thunder Shock - m5 - level 85 - electric Thunder Wave - m6 - level 85 - electric Thunder Punch - m7 - level 85 - electric Thunder - m8 - level 85 - electric Electro Field - m9 - level 95 - electric Signal Beam - m10 - level 85 - bug
Ability: Light Headbutt
Effectiveness against Ampharos: Super effective: ground Normal: normal, fire, grass, ice, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: water, electric, flying and steel
- 182 - Bellossom:
Name: Bellossom Type: grass Required level: 50
Boost: Leaf Stone (4)
Evolutions: Oddish, requires level 5 Gloom, requires level 25 Bellossom, requires level 50
Description: When these dance together, their petals rub against each other, making pretty, relaxing sounds.
Moves: Absorb - m1 - level 50 - grass Leech Seed - m2 - level 50 - grass Leaf Blade - m3 - level 50 - grass Magical Leaf - m4 - level 50 - grass Poison Gas - m5 - level 50 - poison Petal Dance - m6 - level 55 - grass Leaf Storm - m7 - level 65 - grass Sleep Powder - m8 - level 50 - grass Stun Spore - m9 - level 50 - grass Poison Powder - m10 - level 50 - poison Spores Reaction - passive - poison Mega Drain - passive - normal
Ability: Cut
Effectiveness against Bellossom: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 183 - Marill:
Name: Marill Type: water Required level: 20
Boost: Water Stone (10) Evolve stone: Water Stone (2x)
Evolutions: Marill, requires level 20 Azumarill, requires level 65
Description: The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Moves: Tackle - m1 - level 20 - normal Aqua Tail - m2 - level 20 - water Water Gun - m3 - level 20 - water Waterfall - m4 - level 28 - water Bubblebeam - m5 - level 26 - water Rain Dance - m6 - level 22 - water Defense Curl - m7 - level 30 - normal
Ability: Surf
Effectiveness against Marill: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 184 - Azumarill:
Name: Azumarill Type: water Required level: 65
Boost: Water Stone (4)
Evolutions: Marill, requires level 20 Azumarill, requires level 65
Description: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Moves: Tackle - m1 - level 65 - normal Aqua Tail - m2 - level 65 - water Water Gun - m3 - level 65 - water Ice Beam - m4 - level 70 - ice Waterfall - m5 - level 70 - water Bubblebeam - m6 - level 65 - water Hydropump - m7 - level 75 - water Rain Dance - m8 - level 65 - water Defense Curl - m9 - level 65 - normal
Ability: Surf
Effectiveness against Azumarill: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 185 - Sudowoodo:
Name: Sudowoodo Type: Rock Required level: 80
Boost: Rock Stone (3) Evolutions: Sudowoodo, requires level 80
Description: it disguises itself as a tree to avoid attack. It hates water, so it will disapper if it starts raining. Moves: Rock Throw - m1 - level 80 - rock Rock Slide - m2 - level 80 - rock Rock Tomb - m3 - Level 80 - rock Low Kick - m4 - level 80 - fighting Sucker Punch - m5 - level 82 - dark Mimic - m6 - level 85 - normal Reverse Earthshock - m7 - level 85 - rock Hammer arm - m8 - level 80 - fighting
Ability: Dig Rock Smash Cut Headbutt
Effectiveness against sudowoodo: Super Effective: water, grass, fighting, ground and steel Normal: electric, ice, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: normal, fire, poison and flying
- 186 - Politoed:
Name: Politoed Type: water Required level: 65
Boost: Water Stone (4)
Evolutions: Poliwag, requires level 5 Poliwhirl, requires level 25 Politoed, requires level 65
Description: Whenever three or more of these get together, they sing in a loud voice that sounds like bellowing.
Moves: Mud Shot - m1 - level 65 - ground Doubleslap - m2 - level 65 - normal Bubblebeam - m3 - level 65 - water Water Gun - m4 - level 65 - water Hyper Voice - m5 - level 65 - normal Whirlpool - m6 - level 67 - water Tongue Hook - m7 - level 70 - water Tongue Grap - m8 - level 73 - water Hypnosis - m9 - level 65 - psychic
Ability: Surf Headbutt
Effectiveness against Politoed: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 187 - Hoppip:
Name: Hoppip Type: grass/flying Required level: 5
Boost: Leaf Stone (30) Evolve stone: Leaf Stone
Evolutions: Hoppip, requires level 5 Skiploom, requires level 25 Jumpluff, requires level 50
Description: It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Moves: Tackle - m1 - level 5 - normal Leech Seed - m2 - level 7 - grass U-Turn - m3 - level 5 - bug Synthesis - m4 - level 15 - grass Sleep Powder - m5 - level 12 - grass Cotton Spore - m6 - level 7 - grass Poison Powder - m7 - level 5 - poison Mega Drain - passive - normal
Ability: None
Effectiveness against Hoppip: Super effective: ice Effective: fire, poison, flying and rock Normal: normal, electric, psychic, bug, ghost, dragon, steel, dark and crystal Ineffective: water and fighting Very ineffective: grass Null: ground
- 188 - Skiploom:
Name: Skiploom Type: grass/flying Required level: 25
Boost: Leaf Stone (10) Evolve stone: Leaf Stone (2x)
Evolutions: Hoppip, requires level 5 Skiploom, requires level 25 Jumpluff, requires level 50
Description: It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Moves: Tackle - m1 - level 25 - normal Leech Seed - m2 - level 25 - grass U-Turn - m3 - level 25 - bug Synthesis - m4 - level 28 - grass Bullet Seed - m5 - level 31 - grass Sleep Powder - m6 - level 25 - grass Cotton Spore - m7 - level 25 - grass Poison Powder - m8 - level 25 - poison Mega Drain - passive - normal
Ability: None
Effectiveness against Skiploom: Super effective: ice Effective: fire, poison, flying and rock Normal: normal, electric, psychic, bug, ghost, dragon, steel, dark and crystal Ineffective: water and fighting Very ineffective: grass Null: ground
- 189 - Jumpluff:
Name: Jumpluff Type: grass/flying Required level: 50
Boost: Leaf Stone (4)
Evolutions: Hoppip, requires level 5 Skiploom, requires level 25 Jumpluff, requires level 50
Description: Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Moves: Tackle - m1 - level 50 - normal Leech Seed - m2 - level 50 - grass U-Turn - m3 - level 50 - bug Synthesis - m4 - level 55 - grass Bullet Seed - m5 - level 50 - grass Giga Drain - m6 - level 60 - grass Sleep Powder - m7 - level 50 - grass Cotton Spore - m8 - level 50 - grass Poison Powder - m9 - level 50 - poison Mega Drain - passive - normal
Ability: None
Effectiveness against Jumpluff: Super effective: ice Effective: fire, poison, flying and rock Normal: normal, electric, psychic, bug, ghost, dragon, steel, dark and crystal Ineffective: water and fighting Very ineffective: grass Null: ground
- 190 - Aipom:
Name: Aipom Type: normal Required level: 40
Boost: Heart Stone (7)
Evolutions: Aipom, requires level 40
Description: It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
Moves: Sand Attack - m1 - level 40 - ground Doubleslap - m2 - level 40 - normal Scratch - m3 - level 40 - normal Swift - m4 - level 40 - normal Fury Swipes - m5 - level 44 - normal Last Resort - m6 - level 46 - normal Agility - m7 - level 50 - flying
Ability: Dig Cut Headbutt
Effectiveness against Aipom: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 191 - Sunkern:
Name: Sunkern Type: grass Required level: 1
Boost: Leaf Stone (30) Evolve stone: Leaf Stone
Evolutions: Sunkern, requires level 1 Sunflora, requires level 30
Description: It is very weak. Its only means of defense is to shake its leaves desperately at its attacker.
Moves: Headbutt - m1 - level 1 - normal Leech Seed - m2 - level 1 - grass Razor Leaf - m3 - level 1 - grass
Ability: None
Effectiveness against Sunkern: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 192 - Sunflora:
Name: Sunflora Type: grass Required level: 30
Boost: Leaf Stone (9)
Evolutions: Sunkern, requires level 1 Sunflora, requires level 30 Description: In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
Moves: Leech Seed - m1 - level 30 - grass Razor Leaf - m2 - level 30 - grass Petal Dance - m3 - level 32 - grass Bullet Seed - m4 - level 34 - grass Sunny Day - m5 - level 36 - fire Solar Beam - m6 - level 40 - grass Leaf Storm - m7 - level 50 - grass Mega Drain - passive - normal
Ability: Cut Light
Effectiveness against Sunflora: Super effective: fire, ice, poison, flying and bug Normal: normal, fighting, psychic, rock, ghost, dragon, steel, dark and crystal Very ineffective: water, grass, electric and ground
- 193 - Yanma:
Name: Yanma Type: bug/flying Required level: 50
Boost: Cocoon Stone (5)
Evolutions: Yanma, requires level 50
Description: It can see in all directions without moving its big eyes, helping it spot attackers and food right away.
Moves: Super Sonic - m1 - level 50 - normal Tackle - m2 - level 50 - normal Quick Attack - m3 - level 50 - normal U-Turn - m4 - level 50 - bug Double Team - m5 - level 52 - normal Wing Attack - m6 - level 50 - flying Air Slash - m7 - level 58 - flying Bug Buzz - m8 - level 56 - bug Hypnosis - m9 - level 50 - psychic
Ability: Cut
Effectiveness against Yanma: Super effective: rock Effective: fire, electric, ice and flying Normal: normal, water, poison, psychic, ghost, dragon, steel, dark and crystal Ineffective: bug Very ineffective: grass and fighting Null: ground
- 194 - Wooper:
Name: Wooper Type: water/ground Required level: 20
Boost: Earth Stone (10) Evolve stone: Water Stone and Earth Stone
Evolutions: Wooper, requires level 20 Quagsire, requires level 65
Description: A mucous membrane covers its body. Touching it barehanded will cause a shooting pain.
Moves: Slam - m1 - level 20 - normal Mud Shot - m2 - level 20 - ground Aqua Tail - m3 - level 20 - water Water Gun - m4 - level 20 - water Waterball - m5 - level 24 - water Muddy Water - m6 - level 30 - water Earthquake - m7 - level 40 - ground Amnesia - passive - psychic
Ability: Dig Rock smash Surf Headbutt
Effectiveness against Wooper: Super effective: grass Normal: normal, water, ice, fighting, ground, flying, psychic, bug, ghost, dragon, dark and crystal Ineffective: fire, poison, rock and steel Null: electric
- 195 - Quagsire:
Name: Quagsire Type: water/ground Required level: 65
Boost: Earth Stone (4)
Evolutions: Wooper, requires level 20 Quagsire, requires level 65
Description: Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
Moves: Slam - m1 - level 65 - normal Mud Shot - m2 - level 65 - ground Aqua Tail - m3 - level 65 - water Water Gun - m4 - level 65 - water Waterball - m5 - level 65 - water Sand Tomb - m6 - level 67 - ground Muddy Water - m7 - level 71 - water Earthquake - m8 - level 75 - ground Amnesia - passive - psychic
Ability: Dig Rock smash Surf Headbutt
Effectiveness against Quagsire: Super effective: grass Normal: normal, water, ice, fighting, ground, flying, psychic, bug, ghost, dragon, dark and crystal Ineffective: fire, poison, rock and steel Null: electric
- 196 - Espeon:
Name: Espeon Type: psychic Required level: 55
Boost: Enigma Stone (5)
Evolutions: Eevee, requires level 20 Espeon, requires level 55
Description: The tip of its forked tail quivers when it is predicting its opponent's next move.
Moves: Swift - m1 - level 55 - normal Bite - m2 - level 55 - dark Psywave - m3 - level 55 - psychic Psybeam - m4 - level 55 - psychic Psy Pulse - m5 - level 55 - psychic Confusion - m6 - level 55 - psychic Psychic - m7 - level 59 - psychic Psyshock - m8 - level 63 - psychic Miracle Eye - m9 - level 55 - psychic
Ability: Dig Teleport Headbutt Blink
Effectiveness against Espeon: Super effective: bug, ghost and dark Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, rock, dragon, steel and crystal Very ineffective: fighting and psychic
- 197 - Umbreon:
Name: Umbreon Type: dark Required level: 55
Boost: Darkness Stone (5)
Evolutions: Eevee, requires level 20 Umbreon, requires level 55
Description: On the night of a full moon, or when it gets excited, the ring patterns on its body glow yellow.
Moves: Quick Attack - m1 - level 55 - normal Bite - m2 - level 55 - dark Shadowave - m3 - level 55 - dark Pursuit - m4 - level 55 - dark Dark Pulse - m5 - level 55 - dark Confuse Ray - m6 - level 59 - ghost Last Resort - m7 - level 55 - normal Assurance - m8 - level 63 - dark
Ability: Dig Headbutt Blink
Effectiveness against Umbreon: Super effective: fighting and bug Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, rock, ghost, dragon, steel and crystal Very ineffective: dark Null: psychic
- 198 - Murkrow:
Name: Murkrow Type: dark/flying Required level: 55
Boost: Darkness Stone (5)
Evolutions: Murkrow, requires level 55
Description: It is said that when chased, it lures its attacker onto dark mountain trails where the foe will get lost.
Moves: Peck - m1 - level 55 - flying Pursuit - m2 - level 55 - dark Night Shade - m3 - level 55 - ghost Wing Attack - m4 - level 58 - flying Sucker Punch - m5 - level 62 - dark Tailwind - m6 - level 55 - flying Torment - m7 - level 60 - dark
Ability: None
Effectiveness against Murkrow: Effective: electric, ice and rock Normal: normal, fire, water, fighting, poison, flying, bug, ghost, dragon, steel and crystal Ineffective: grass and dark Null: ground and psychic
- 199 - Slowking:
Name: Slowking Type: water/psychic Required level: 100
Boost: Ancient Stone (30)
Evolutions: Slowbro, requires level 45 Slowking, requires level 100
Description: It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Moves: Water Gun - m1 - level 100 - water Waterball - m2 - level 100 - water Psy Ball - m3 - level 100 - psychic Confusion - m4 - level 100 - psychic Psychic - m5 - level 100 - psychic Psy Impact - m6 - level 115 - psychic Calm Mind - m7 - level 105 - psychic Power Wave - m8 - level 110 - psychic Miracle Eye - m9 - level 100 - psychic Zen Mind - passive - normal
Ability: Teleport Light Headbutt Blink Control minds
Effectiveness against Slowking: Effective: grass, electric, bug, ghost and dark Normal: normal, poison, ground, flying, rock, dragon and crystal Ineffective: fire, water, ice, fighting, psychic and steel
- 200 - Misdreavus:
Name: Misdreavus Type: ghost Required level: 80
Boost: Darkness Stone (3)
Evolutions: Misdreavus, requires level 80
Description: It likes playing mischievous tricks such as screaming and wailing to startle people at night.
Moves: Psybeam - m1 - level 80 - psychic Psywave - m2 - level 80 - psychic Shadow Ball - m3 - level 80 - ghost Confuse Ray - m4 - level 80 - ghost Night Shade - m5 - level 80 - ghost Night Daze - m6 - level 86 - dark Invisible - m7 - level 80 - ghost Fear - m8 - level 80 - ghost Dark Accurate - m9 - level 80 - ghost Illusion - passive - ghost
Ability: Teleport Dark portal
Effectiveness against Misdreavus: Super effective: ghost and dark Normal: fire, water, grass, electric, ice, ground, flying, psychic, rock, dragon, steel and crystal Very ineffective: poison and bug Null: normal and fighting
- 201 - *Unown:
Name: Unown
- 202 - Wobbuffet:
Name: Wobbuffet Type: psychic Required level: 80
Boost: Enigma Stone (3)
Evolutions: Wobbuffet, requires level 80 Moves: Doubleslap - m1 - level 80 - normal Bite - m2 - level 85 - dark Safeguard - m3 - level 90 - normal Mirror Coat - passive - psychic
Ability: Headbutt
Effectiveness against Wobbuffet: Super effective: bug, ghost and dark Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, rock, dragon, steel and crystal Very ineffective: fighting and psychic
- 202 - Wobbuffet:
Name: Wobbuffet Type: psychic Required level: 80
Boost: Enigma Stone (3)
Evolutions: Wobbuffet, requires level 80 Moves: Doubleslap - m1 - level 80 - normal Bite - m2 - level 85 - dark Safeguard - m3 - level 90 - normal Mirror Coat - passive - psychic
Ability: Headbutt
Effectiveness against Wobbuffet: Super effective: bug, ghost and dark Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, rock, dragon, steel and crystal Very ineffective: fighting and psychic
- 203 - Girafarig:
Name: Girafarig Type: normal/psychic Required level: 80
Boost: Enigma Stone (3)
Evolutions: Girafarig, requires level 80
Description: When it is in danger, its tail uses some sort of mysterious powers to drive away the enemy.
Moves: Tackle - m1 - level 80 - normal Crunch - m2 - level 80 - dark Stomp - m3 - level 80 - ground Psybeam - m4 - level 80 - psychic Confusion - m5 - level 80 - psychic Psychic - m6 - level 80 - psychic Assurance - m7 - level 85 - dark Agility - m8 - level 80 - flying
Ability: Teleport Light Ride Headbutt
Effectiveness against Girafarig: Effective: bug and dark Normal: normal, fire, water, grass, electric, ice, fighting, poison, ground, flying, rock, dragon, steel and crystal Ineffective: psychic Null: ghost
- 204 - Pineco:
Name: Pineco
- 205 - Forretress:
Name: Forretress Type: bug/steel Required level: 65
Boost: Cocoon Stone (4)
Evolutions: Pineco, requires level 15 Forretress, requires level 65
Description: It remains immovably rooted to its tree. It scatters pieces of its hard shell to drive its enemies away.
Moves: Tackle - m1 - level 65 - normal Bug Bite - m2 - level 65 - bug Toxic Spikes - m3 - level 65 - poison Heavy Slam - m4 - level 65 - steel Gyro Ball - m5 - level 73 - steel Zap Cannon - m6 - level 70 - electric Harden - m7 - level 67 - normal Selfdestruction - m8 - level 70 - normal
Ability: Dig
Effectiveness against Forretress: Super effective: fire Normal: water, electric, fighting, ground, flying, rock and crystal Ineffective: normal, ice, psychic, bug, ghost, dragon, steel and dark Very ineffective: grass Null: poison
- 206 - Dunsparce:
Name: Dunsparce Type: normal Required level: 30
Boost: Heart Stone (9)
Evolutions: Dunsparce, requires level 30
Description: If spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.
Moves: Yawn - m1 - level 30 - normal Pursuit - m2 - level 30 - dark Take Down - m3 - level 30 - normal Ancient Power - m4 - level 42 - rock Roost - m5 - level 35 - flying Rage - m6 - level 32 - dragon Defense Curl - m7 - level 32 - normal
Ability: Dig
Effectiveness against Dunsparce: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 207 - Gligar:
Name: Gligar Type: ground/flying Required level: 40
Boost: Earth Stone (7)
Evolutions: Gligar, requires level 40
Description: It builds its nest on a steep cliff. When it is done gliding, it hops along the ground back to its nest.
Moves:
Sand Attack - m1 - level 40 - ground Poison Sting - m2 - level 40 - poison Slash - m3 - level 40 - normal U-Turn - m4 - level 40 - bug X-Scissor - m5 - level 45 - bug Fury Cutter - m6 - level 48 - bug Guillotine - m7 - level 50 - normal Harden - m8 - level 42 - normal
Ability: Rock smash Cut
Effectiveness against Gligar: Super effective: ice Effective: water Normal: normal, fire, grass, flying, psychic, rock, ghost, dragon, steel, dark and crystal Ineffective: fighting, poison and bug Null: electric and ground
- 208 - Steelix:
Name: Steelix Type: steel/ground Required level: 100
Boost: Metal Stone (30)
Evolutions: Onix, requires level 50 Steelix, requires level 100
Description: Its body has been compressed deep under the ground. As a result, it is even harder than diamond.
Moves: Sand Attack - m1 - level 100 - ground Iron Tail - m2 - level 100 - steel Thunder Fang - m3 - level 100 - electric Fire Fang - m4 - level 100 - fire Stone Edge - m5 - level 100 - rock Earthshock - m6 - level 105 - ground Fissure - m7 - level 110 - rock Earthquake - m8 - level 107 - ground Harden - m9 - level 100 - normal Iron Defense - m10 - level 104 - steel
Ability: Dig Rock smash Ride Headbutt
Effectiveness against Steelix: Effective: fire, water, fighting and ground Normal: grass, ice and crystal Ineffective: normal, flying, psychic, bug, ghost, dragon, steel and dark Very ineffective: rock Null: electric and poison
- 209 - Snubbull:
Name: Snubbull Type: normal Required level: 30
Boost: Heart Stone (9) Evolve stone: Heart Stone (2x)
Evolutions: Snubbull, requires level 30 Granbull, requires level 65
Description: It has an active, playful nature. Many women like to frolic with it because of its affectionate ways.
Moves: Lick - m1 - level 30 - normal Bite - m2 - level 30 - dark Crunch - m3 - level 30 - dark Thunder Fang - m4 - level 30 - electric Fire Fang - m5 - level 32 - fire Ice Fang - m6 - level 34 - ice Rage - m7 - level 30 - dragon
Ability: Headbutt
Effectiveness against Snubbull: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 210 - Granbull:
Name: Granbull Type: normal Required level: 65
Boost: Heart Stone (4)
Evolutions: Snubbull, requires level 30 Granbull, requires level 65
Description: It is actually timid and easily spooked. If attacked, it flails about to fend off its attacker.
Moves: Roar - m1 - level 75 - normal Lick - m2 - level 65 - normal Bite - m3 - level 65 - dark Crunch - m4 - level 65 - dark Thunder Fang - m5 - level 65 - electric Fire Fang - m6 - level 67 - fire Ice Fang - m7 - level 69 - ice Take Down - m8 - level 65 - normal Scary Face - m9 - level 73 - normal Rage - m10 - level 65 - dragon
Ability: Headbutt
Effectiveness against Granbull: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 211 - Qwilfish:
Name: Qwilfish Type: water/poison Required level: 55
Boost: Water Stone (5)
Evolutions: Qwilfish, requires level 55
Description: It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.
Moves: Tackle - m1 - level 55 - normal Poison Sting - m2 - level 55 - poison Toxic Spikes - m3 - level 57 - poison Water Gun - m4 - level 55 - water Aqua Tail - m5 - level 55 - water Harden - m6 - level 59 - normal Minimize - m7 - level 63 - normal Spikes - passive - ground
Ability: None
Effectiveness against Qwilfish: Effective: electric, ground and psychic Normal: normal, grass, flying, rock, ghost, dragon, dark and crystal Ineffective: fire, water, ice, fighting, poison, bug and steel
- 212 - Scizor:
Name: Scizor Type: bug/steel Required level: 100
Boost: Metal Stone (30)
Evolutions: Scyther, requires level 80 Scizor, requires level 100
Description: Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.
Moves: Quick Attack - m1 - level 100 - normal Iron Head - m2 - level 100 - steel Wing Attack - m3 - level 100 - flying Red Fury - m4 - level 104 - bug Shredder Team - m5 - level 110 - normal X-Scissor - m6 - level 100 - bug Agility - m7 - level 100 - flying Team Claw - m8 - level 115 - bug Swords Dance - m9 - level 108 - normal Counter Claw - passive - bug Evasion - passive - normal
Ability: Rock smash Cut Headbutt
Effectiveness against Scizor: Super effective: fire Normal: water, electric, fighting, ground, flying, rock and crystal Ineffective: normal, ice, psychic, bug, ghost, dragon, steel and dark Very ineffective: grass Null: poison
- 213 - Shuckle:
Name: Shuckle Type: bug/rock Required level: 30
Boost: Cocoon Stone (9)
Evolutions: Shuckle, requires level 30
Description: It stores berries in its shell. The berries eventually ferment to become delicious juices.
Moves: Bug Bite - m1 - level 30 - bug Wrap - m2 - level 30 - normal Shell Attack - m3 - level 30 - bug Struggle Bug - m4 - level 38 - bug Safeguard - m5 - level 30 - normal Rest - m6 - level 34 - normal
Ability: Rock smash
Effectiveness against Shuckle: Effective: water, rock and steel Normal: fire, grass, electric, ice, fighting, ground, flying, psychic, bug, ghost, dragon, dark and crystal Ineffective: normal and poison
- 214 - Heracross:
Name: Heracross Type: bug/fighting Required level: 80
Boost: Cocoon Stone (3)
Evolutions: Heracross, requires level 80
Description: It is usually docile, but if it is disturbed while sipping honey, it chases off the intruder with its horn.
Moves: Tackle - m1 - level 80 - normal Horn Attack - m2 - level 80 - normal Take Down - m3 - level 80 - normal Mega Punch - m4 - level 80 - fighting Close Combat - m5 - level 80 - fighting Brick Break - m6 - level 80 - fighting Revenge - m7 - level 92 - fighting Megahorn - m8 - level 87 - bug Bug Fighter - m9 - level 90 - bug
Ability: Rock smash Cut Headbutt
Effectiveness against Heracross: Super effective: flying Effective: fire and psychic Normal: normal, water, electric, ice, poison, rock, ghost, dragon, steel and crystal Ineffective: grass, fighting, ground, bug and dark
- 215 - Sneasel:
Name: Sneasel Type: dark/ice Required level: 55
Boost: Ice Stone (5)
Evolutions: Sneasel, requires level 55
Description: A smart and sneaky Pokemon. A pair may work together to steal eggs by having one lure the parents away.
Moves: Scratch - m1 - level 55 - normal Quick Attack - m2 - level 55 - normal Faint Attack - m3 - level 55 - dark Ice Shards - m4 - level 55 - ice Icy Wind - m5 - level 60 - ice Metal Claw - m6 - level 62 - steel Agility - m7 - level 55 - flying Evasion - passive - normal
Ability: Cut Headbutt
Effectiveness against Sneasel: Super effective: fighting Effective: fire, bug, rock and steel Normal: normal, water, grass, electric, poison, ground, flying, ghost, dragon and crystal Ineffective: ice and dark Null: psychic
- 216 - Teddiursa:
Name: Teddiursa Type: normal Required level: 20
Boost: Heart Stone (10) Evolve stone: Heart Stone and Ancient Stone
Evolutions: Teddiursa, requires level 20 Ursaring, requires level 90
Description: Before food becomes scarce in wintertime, its habit is to hoard food in many hidden locations.
Moves: Scratch - m1 - level 20 - normal Slash - m2 - level 20 - normal Hammer Arm - m3 - level 22 - fighting Fury Swipes - m4 - level 20 - normal Scary Face - m5 - level 24 - normal Rest - m6 - level 30 - normal
Ability: Rock smash Cut
Effectiveness against Teddiursa: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 217 - Ursaring:
Name: Ursaring Type: normal Required level: 90
Boost: Heart Stone (3) Evolutions: Teddiursa, requires level 20 Ursaring, requires level 90 Description: Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.
Moves: Scratch - m1 - level 90 - normal Slash - m2 - level 90 - normal Hammer Arm - m3 - level 90 - fighting Fury Swipes - m4 - level 90 - normal Body Slam - m5 - level 94 - normal Thrash - m6 - level 95 - normal Ground Crusher - m7 - level 100 - ground Scary Face - m8 - level 92 - normal Rest - m9 - level 96 - normal
Ability: Rock smash Cut Headbutt
Effectiveness against Ursaring: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 218 - Slugma:
Name: Slugma Type: fire Required level: 15
Boost: Fire Stone (15) Evolve stone: Fire Stone and Rock Stone
Evolutions: Slugma, requires level 15 Magcargo, requires level 60
Description: A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
Moves: Ember - m1 - level 15 - fire Flamethrower - m2 - level 17 - fire Rock Throw - m3 - level 15 - rock Rock Slide - m4 - level 15 - rock Harden - m5 - level 20 - normal Yawn - m6 - level 25 - normal
Ability: Rock smash
Effectiveness against Slugma: Super effective: water, ground and rock Normal: normal, electric, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Very ineffective: fire, grass, ice, bug and steel
- 219 - Magcargo:
Name: Magcargo Type: fire/rock Required level: 60
Boost: Fire Stone (4)
Evolutions: Slugma, requires level 15 Magcargo, requires level 60
Description: Its brittle shell occasionally spouts intense flames that circulate throughout its body.
Moves: Ember - m1 - level 60 - fire Flamethrower - m2 - level 60 - fire Rock Throw - m3 - level 60 - rock Rock Slide - m4 - level 60 - rock Lava Plume - m5 - level 62 - fire Volcano Burst - m6 - level 75 - fire Ancient Power - m7 - level 68 - rock Harden - m8 - level 60 - normal Yawn - m9 - level 66 - normal
Ability: Rock smash
Effectiveness against Magcargo: Super effective: water and ground Effective: fighting and rock Normal: grass, electric, psychic, ghost, dragon, steel, dark and crystal Ineffective: normal, ice, poison, flying and bug Very ineffective: fire
- 219 - Swinub:
Name: Swinub Type: ice/ground Required level: 15
Boost: Ice Stone (15) Evolve stone: Ice Stone and Earth Stone
Evolutions: Swinub, requires level 15 Piloswine, requires level 80
Description: If it smells something enticing, it dashes headlong off to find the source of the aroma.
Moves: Tackle - m1 - level 15 - normal Mud Slap - m2 - level 15 - ground Mud Bomb - m3 - level 15 - ground Ice Fang - m4 - level 15 - ice Icy Wind - m5 - level 20 - ice Frost Breath - m6 - level 25 - ice Amnesia - passive - psychic
Ability: Rock smash
Effectiveness against Swinub: Effective: fire, water, grass, fighting and steel Normal: normal, ice, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Ineffective: poison Null: electric
- 220 - Swinub:
Name: Swinub Type: ice/ground Required level: 15
Boost: Ice Stone (15) Evolve stone: Ice Stone and Earth Stone
Evolutions: Swinub, requires level 15 Piloswine, requires level 80
Description: If it smells something enticing, it dashes headlong off to find the source of the aroma.
Moves: Tackle - m1 - level 15 - normal Mud Slap - m2 - level 15 - ground Mud Bomb - m3 - level 15 - ground Ice Fang - m4 - level 15 - ice Icy Wind - m5 - level 20 - ice Frost Breath - m6 - level 25 - ice Amnesia - passive - psychic
Ability: Rock smash
Effectiveness against Swinub: Effective: fire, water, grass, fighting and steel Normal: normal, ice, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Ineffective: poison Null: electric
- 221 - Piloswine:
Name: Piloswine Type: ice/ground Required level: 80
Boost: Ice Stone (3)
Evolutions: Swinub, requires level 15 Piloswine, requires level 80
Description: If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
Moves: Mud Slap - m1 - level 80 - ground Mud Bomb - m2 - level 80 - ground Ice Fang - m3 - level 80 - ice Icy Wind - m4 - level 80 - ice Powder Snow - m5 - level 80 - ice Frost Breath - m6 - level 82 - ice Two Face Shock - m7 - level 84 - normal Earthquake - m8 - level 90 - ground Blizzard - m9 - level 88 - ice Amnesia - passive - psychic
Ability: Rock smash Ride Headbutt
Effectiveness against Piloswine: Effective: fire, water, grass, fighting and steel Normal: normal, ice, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Ineffective: poison Null: electric
- 222 - Corsola:
Name: Corsola Type: water/rock Required level: 50
Boost: Water Stone (5)
Evolutions: Corsola, requires level 50
Description: The points on its head absorb nutrients from clean water. They cannot survive in polluted water.
Moves: Tackle - m1 - level 50 - normal Bubbles - m2 - level 50 - water Bubblebeam - m3 - level 50 - water Rock Blast - m4 - level 50 - rock Power Gem - m5 - level 50 - rock Ancient Power - m6 - level 65 - rock Recover - m7 - level 55 - psychic Harden - m8 - level 60 - normal
Ability: Rock smash
Effectiveness against Corsola: Super effective: grass Effective: electric, fighting and ground Normal: water, psychic, bug, rock, ghost, dragon, steel, dark and crystal Ineffective: normal, ice, poison and flying Very ineffective: fire
- 223 - Remoraid:
Name: Remoraid Type: water Required level: 10
Boost: Water Stone (20) Evolve stone: Water Stone (2x)
Evolutions: Remoraid, requires level 10 Octillery, requires level 70
Description: To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.
Moves: Ice Beam - m1 - level 10 - ice Water Gun - m2 - level 12 - water Waterball - m3 - level 10 - water Bubblebeam - m4 - level 16 - water
Ability: None
Effectiveness against Remoraid: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 224 - Octillery:
Name: Octillery Type: water Required level: 70
Boost: Water Stone (4)
Evolutions: Remoraid, requires level 10 Octillery, requires level 70
Description: Its instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.
Moves: Ice Beam - m1 - level 70 - ice Water Gun - m2 - level 70 - water Waterball - m3 - level 70 - water Bubblebeam - m4 - level 70 - water Aurora Beam - m5 - level 70 - ice Hyper Beam - m6 - level 76 - normal Octazooka - m7 - level 74 - water Surf - m8 - level 80 - water
Ability: Surf Headbutt
Effectiveness against Octillery: Super effective: grass and electric Normal: normal, fighting, poison, ground, flying, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: fire, water, ice and steel
- 225 - Delibird:
Name: Delibird Type: ice/flying Required level: 40
Boost: Ice Stone (7)
Evolutions: Delibird, requires level 40
Description: It nests at the edge of sharp cliffs. It spends all day carrying food to its awaiting chicks.
Moves: Present - m1 - level 40 - normal Doubleslap - m2 - level 40 - normal Pluck - m3 - level 45 - flying Frost Breath - m4 - level 42 - ice Ice Beam - m5 - level 40 - ice Blizzard - m6 - level 50 - ice Rest - m7 - level 45 - normal
Ability: None
Effectiveness against Delibird: Super effective: rock Effective: fire, electric and steel Normal: normal, water, ice, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Ineffective: grass and bug Null: ground
| |
| | | Dymson Support
Liczba postów : 99 Join date : 23/01/2011 Age : 31 Skąd : z brzucha
| Temat: Re: Spis Pokemon'ów od 152 do 251! Wto Maj 08, 2012 3:17 pm | |
| - 226 - Mantine:
Name: Mantine Type: water/flying Required level: 80
Boost: Water Stone (3)
Evolutions: Mantine, requires level 80
Description: Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
Moves: Super Sonic - m1 - level 80 - normal Tackle - m2 - level 80 - normal Headbutt - m3 - level 80 - normal Bubbles - m4 - level 80 - water Bubblebeam - m5 - level 82 - water Water Pulse - m6 - level 80 - water Wing Attack - m7 - level 85 - flying Surf - m8 - level 85 - water Hydropump - m9 - level 95 - water Agility - m10 - level 80 - flying
Ability: Cut Surf
Effectiveness against Mantine: Super effective: electric Effective: rock Normal: normal, grass, ice, poison, flying, psychic, ghost, dragon, dark and crystal Ineffective: fire, water, fighting, bug and steel Null: ground
- 227 - *Skarmory:
Name: Skarmory
- 228 - Houndour:
Name: Houndour Type: dark/fire Required level: 20
Boost: Fire Stone (10) Evolve stone: Darkness Stone and Fire Stone
Evolutions: Houndour, requires level 20 Houndoom, requires level 80
Description: Around dawn, its ominous howl echoes through the area to announce that this is its territory.
Moves: Roar - m1 - level 23 - normal Bite - m2 - level 20 - dark Crunch - m3 - level 20 - dark Faint Attack - m4 - level 22 - dark Ember - m5 - level 20 - fire Flamethrower - m6 - level 20 - fire Fire Fang - m7 - level 25 - fire
Ability: Dig Headbutt
Effectiveness against Houndour: Effective: water, fighting, ground and rock Normal: normal, electric, poison, flying, bug, ghost, dragon and crystal Ineffective: fire, grass, ice, steel and dark Null: psychic
- 229 - Houndoom:
Name: Houndoom Type: dark/fire Required level: 80
Boost: Fire Stone (3)
Evolutions: Houndour, requires level 20 Houndoom, requires level 80
Description: The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Moves: Roar - m1 - level 90 - normal Bite - m2 - level 80 - dark Crunch - m3 - level 80 - dark Faint Attack - m4 - level 80 - dark Ember - m5 - level 80 - fire Flamethrower - m6 - level 80 - fire Fire Fang - m7 - level 80 - fire Fire Blast - m8 - level 82 - fire Inferno - m9 - level 90 - fire
Ability: Dig Ride Headbutt
Effectiveness against Houndoom: Effective: water, fighting, ground and rock Normal: normal, electric, poison, flying, bug, ghost, dragon and crystal Ineffective: fire, grass, ice, steel and dark Null: psychic
- 230 - Kingdra:
Name: Kingdra Type: water/dragon Required level: 90
Boost: Crystal Stone (30)
Evolutions: Horsea, requires level 10 Seadra, requires level 45 Kingdra, requires level 90
Descripition: it sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
Moves: Mud Shot - m1 - level 90 - ground SmokeScreen - m2 - level 90 - normal Quick Attack - m3 - level 90 - normal Bubbles - m4 - level 90 - water Bubblebeam - m5 - level 90 - water Water Gun - m6 - level 90 - water Twistter - m7 - level 94 - dragon Dragon Pulse - m8 - level 95 - dragon Hydropump - m9 - level 98 - water Dragon Fury - passive - dragon
Ability: Surf
Effectiveness against Kingdra: Effective: Dragon Normal: normal, grass, electric, ice, fighting, poison, ground, flying, psychic, bug, rock, ghost, dark and crystal Ineffective: steel
- 231 - Phanpy:
Name: Phanpy Type: ground Required level: 20
Boost: Earth Stone (10) Evolve stone: Earth Stone (2x)
Evolutions: Phanpy, requires level 20 Donphan, requires level 80
Description: As a sign of affection, it bumps with its snout. However, it is so strong, it may send you flying.
Moves: Tackle - m1 - level 20 - normal Take Down - m2 - level 24 - normal Horn Attack - m3 - level 20 - normal Rollout - m4 - level 26 - rock Defense Curl - m5 - level 28 - normal
Ability: Dig Rock smash Headbutt
Effectiveness against Phanpy: Super effective: water, grass and ice Normal: normal, fire, fighting, ground, flying, psychic, bug, ghost, dragon, steel, dark and crystal Very ineffective: poison and rock Null: electric
- 232 - Donphan:
Name: Donphan Type: ground Required level: 80
Boost: Earth Stone (3)
Evolutions: Phanpy, requires level 20 Donphan, requires level 80
Description: The longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.
Moves: Thunder Fang - m1 - level 80 - electric Fire Fang - m2 - level 82 - fire Horn Attack - m3 - level 80 - normal Rollout - m4 - level 80 - rock Cannon Ball - m5 - level 80 - rock Scary Face - m6 - level 82 - normal Earthquake - m7 - level 92 - ground Defense Curl - m8 - level 86 - normal
Ability: Dig Rock smash Headbutt
Effectiveness against Donphan: Super effective: water, grass and ice Normal: normal, fire, fighting, ground, flying, psychic, bug, ghost, dragon, steel, dark and crystal Very ineffective: poison and rock Null: electric
- 233 - Porygon2:
Name: Porygon2 Type: normal Required level: 75
Boost: Heart Stone (3)
Evolutions: Porygon, requires level 40 Porygon2, requires level 75
Description: It was created by humans using the power of science. It has been given artificial intelligence that enables it to learn new gestures and emotions on its own.
Moves: Super Sonic - m1 - level 75 - normal Psybeam - m2 - level 75 - psychic Cyber Pulse - m3 - level 77 - psychic Psychic - m4 - level 75 - psychic Zap Cannon - m5 - level 79 - electric Hyper Beam - m6 - level 85 - normal Tri-Attack - m7 - level 90 - normal Focus - m8 - level 85 - normal Magic Coat - m9 - level 83 - psychic Restore - m10 - level 75 - psychic
Ability: Teleport Light Fly Blink
Effectiveness against Porygon2: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 234 - Stantler:
Name: Stantler Type: normal Required level: 55 Boost: Heart Stone (5) Evolutions: Stantler, requires level 55 Description: Those who stare at its antlers will gradually lose control of their sensesand be unable to stand. Moves: Sand Attack - m1 - level 55 - ground Tackle - m2 - level 55 - normal Stomp - m3 - level 63 - ground Take Down - m4 - level 55 - normal Confuse Ray - m5 - level 59 - ghost Calm Mind - m6 - level 55 - psychic Jump Kick - m7 - level 61 - fighting Hypnosis - m8 - level 55 - psychic Ability: Ride Headbutt Effectiveness against Stantler: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 235 - *Smeargle:
Name: Smeargle
- 236 - Tyrogue:
Name: Tyrogue Type: fighting Required level: 30
Boost: Punch Stone (9)
Evolve stone: Kicking CD or Punching CD or Spinning CD
Evolutions: Tyrogue, requires level 30 Hitmonlee, Hitmonchan or Hitmontop, requires level 60
Description: To brush up on its fighitng skill, it will challenge anyone. It has a very strong competitive spirit.
Moves: Triple Punch - m1 - level 30 - fighting Mega Punch - m2 - level 32 - fighting Multi-Punch - m3 - level 36 - fighting Triple Kick - m4 - level 30 - fighting Mega Kick - m5 - level 32 - fighting Multi-Kick - m6 - level 36 - fighting Evasion - passive - normal Foresight - passive - fighting
Ability: Rock smash Headbutt
Effectiveness against Tyrogue: Super effective: flying and psychic Normal: normal, fire, water, grass, electric, ice, fighting, poison, ground, ghost, dragon, steal and crystal Very ineffective: bug, rock and dark
- 237 - Hitmontop:
Name: Hitmontop Type: fighting Required level: 60
Boost: Punch Stone (4)
Evolutions: Tyrogue, requires level 30 Hitmontop, requires level 60
Description: It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Moves: Triple Kick - m1 - level 60 - fighting Mega Punch - m2 - level 60 - fighting Rolling Kick - m3 - level 65 - fighting Fighter Spirit - m4 - level 60 - fighting Counter Spin - passive - fighting Evasion - passive - normal Foresight - passive - fighting
Ability: Rock smash Headbutt
Effectiveness against Hitmontop: Super effective: flying and psychic Normal: normal, fire, water, grass, electric, ice, fighting, poison, ground, ghost, dragon, steel and crystal Very ineffective: bug, rock and dark
- 238 - Smoochum:
Name: Smoochum Type: ice/psychic Required level: 30
Boost: Ice Stone (9) Evolve stone: Ancient Stone (2x)
Evolutions: Smoochum, requires level 30 Jynx, requires level 80
Description: The sensitivity of its lips develops most quickly. It uses them to try to identify unknown objects.
Moves: Lovely Kiss - m1 - level 30 - normal Doubleslap - m2 - level 30 - normal Psywave - m3 - level 30 - psychic Ice Punch - m4 - level 30 - ice Ice Beam - m5 - level 30 - ice Icy Wind - m6 - level 34 - ice Aurora Beam - m7 - level 40 - ice
Ability: Blink
Effectiveness against Smoochum: Effective: fire, bug, rock, ghost, steel and dark Normal: normal, water, grass, electric, fighting, poison, ground, flying, dragon and crystal Ineffective: ice and psychic
- 239 - Elekid:
Name: Elekid Type: electric Required level: 30
Boost: Thunder Stone (9) Evolve stone: Ancient Stone (2x)
Evolutions: Elekid, requires level 30 Electabuzz, requires level 80
Description: It loves violent thunder. The space between its horns flickers bluish-white when it is charging energy.
Moves: Quick Attack - m1 - level 30 - normal Thunder Punch - m2 - level 30 - electric Thunder Shock - m3 - level 30 - electric Thunder Bolt - m4 - level 30 - electric Thunder Wave - m5 - level 30 - electric Thunder - m6 - level 40 - electric Electricity - passive - electric
Ability: Rock smash Light Headbutt
Effectiveness against Elekid: Super effective: ground Normal: normal, fire, grass, ice, fighting, poison, psychic, bug, rock, ghost, dragon, dark and crystal Very ineffective: water, electric, flying and steel
- 240 - Magby:
Name: Magby Type: fire Required level: 30
Boost: Fire Stone (9) Evolve stone: Ancient Stone (2x)
Evolutions: Magby, requires level 30 Magmar, requires level 80
Description: Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
Moves: Scratch - m1 - level 30 - normal Fire Punch - m2 - level 32 - fire Ember - m3 - level 30 - fire Flamethrower - m4 - level 30 - fire Fireball - m5 - level 30 - fire Fire Blast - m6 - level 40 - fire Lava Counter - passive - fire
Ability: Headbutt
Effectiveness against Magby: Super effective: water, ground and rock Normal: normal, electric, fighting, poison, flying, psychic, ghost, dragon, dark and crystal Very ineffective: fire, grass, ice, bug and steel
- 241 - Miltank:
Name: Miltank Type: normal Required level: 80
Boost: Heart Stone (3)
Evolutions: Miltank, requires level 80
Description: If it has just had a baby, the milk it produces contains much more nutrition than usual.
Moves: Tackle - m1 - level 80 - normal Body Slam - m2 - level 85 - normal Stomp - m3 - level 85 - ground Rollout - m4 - level 80 - rock Cannon Ball - m5 - level 80 - rock Milk Drink - m6 - level 80 - normal Heal Bell - m7 - level 80 - normal Defense Curl - m8 - level 80 - normal
Ability: Headbutt
Effectiveness against Miltank: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 242 - Blissey:
Name: Blissey Type: normal Required level: 100
Boost: Heart Stone (2)
Evolutions: Chansey, requires level 60 Blissey, requires level 100
Description: This kindhearted Pokemon nurses sick Pokemon to health. It senses feelings of sadness.
Moves: Doubleslap - m1 - level 100 - normal Egg Bomb - m2 - level 100 - normal Great Love - m3 - level 108 - normal Selfheal - m4 - level 100 - normal Healarea - m5 - level 100 - normal Emergency Call - m6 - level 100 - normal Protection - m7 - level 106 - normal Egg Rain - m8 - level 110 - normal
Ability: None
Effectiveness against Blissey: Super effective: fighting Normal: normal, fire, water, grass, electric, ice, poison, ground, flying, psychic, bug, rock, dragon, steel, dark and crystal Null: ghost
- 243 - *Raikou:
Name: Raikou
- 244 - *Entei:
Name: Entei
- 245 - *Suicune:
Name: Suicune
- 246 - Larvitar:
Name: Larvitar Type: rock/ground Required level: 20
Boost: Earth Stone (10) Evolve stone: Ancient Stone
Evolutions: Larvitar, requires level 20
Pupitar, requires level 65 Tyranitar, requires level 100
Description: It feeds on soil. After it has eaten a large mountain, it falls asleep so it can grow.
Moves: Bite - m1 - level 20 - dark
Crunch - m2 - level 20 - dark Dark Pulse - m3 - level 20 - dark Stone Edge - m4 - level 20 - rock Hyper Beam - m5 - level 30 - normal Sandstorm - m6 - level 25 - rock
Ability: Dig Rock smash Cut Headbutt
Effectiveness against Larvitar: Super effective: water and grass Effective: ice, fighting, ground and steel Normal: psychic, bug, ghost, dragon, dark and crystal
Ineffective: normal, fire, flying and rock Very ineffective: poison Null: electric
- 247 - Pupitar:
Name: Pupitar Type: rock/ground Required level: 65
Boost: Earth Stone (4) Evolve stone: Ancient Stone (2x)
Evolutions: Larvitar, requires level 20 Pupitar, requires level 65 Tyranitar, requires level 100
Description: Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Moves: Bite - m1 - level 65 - dark Crunch - m2 - level 65 - dark Dark Pulse - m3 - level 65 - dark Rock Slide - m4 - level 65 - rock Stone Edge - m5 - level 65 - rock Earthquake - m6 - level 70 - ground Hyper Beam - m7 - level 72 - normal Sandstorm - m8 - level 65 - rock
Ability: Dig Rock smash Cut Headbutt
Effectiveness against Pupitar: Super effective: water and grass Effective: ice, fighting, ground and steel Normal: psychic, bug, ghost, dragon, dark and crystal Ineffective: normal, fire, flying and rock Very ineffective: poison Null: electric
- 248 - Tyranitar:
Name: Tyranitar Type: rock/dark Required level: 100
Boost: Ancient Stone (30)
Evolutions: Larvitar, requires level 20 Pupitar, requires level 65 Tyranitar, requires level 100
Description: Extremely strong, it can change the landscape. It has an insolent nature that makes it not care about others.
Moves: Thunder Fang - m1 - level 100 - electric Fire Fang - m2 - level 102 - fire Ice Fang - m3 - level 104 - ice Crunch - m4 - level 100 - dark Dark Pulse - m5 - level 100 - dark Rock Slide - m6 - level 100 - rock Stone Edge - m7 - level 100 - rock Earthquake - m8 - level 106 - ground Hyper Beam - m9 - level 108 - normal Sandstorm - m10 - level 100 - rock
Ability: Dig Rock smash Cut Headbutt
Effectiveness against Tyranitar: Super effective: fighting Effective: water, grass, ground, bug and steel Normal: electric, ice, rock, ghost, dragon and crystal Ineffective: normal, fire, poison, flying and dark Null: psychic
- 249 - *Lugia:
Name: Lugia
- 250 - *Ho-oh:
Name: Ho-oh
- 251 - *Celebi:
Name: Celebi
| |
| | | tapion Newbie Kid
Liczba postów : 21 Join date : 12/04/2012
| Temat: Re: Spis Pokemon'ów od 152 do 251! Wto Maj 08, 2012 3:49 pm | |
| oo fajnie fajnie a zdjecia też bedą ? jak wygladaja ? | |
| | | Dymson Support
Liczba postów : 99 Join date : 23/01/2011 Age : 31 Skąd : z brzucha
| Temat: Re: Spis Pokemon'ów od 152 do 251! Wto Maj 08, 2012 3:59 pm | |
| Będą ale w swoim czasie bo teraz nie mam zrobionych ss | |
| | | Zathrill aka Montharon Trainer
Liczba postów : 59 Join date : 24/01/2011
| Temat: Re: Spis Pokemon'ów od 152 do 251! Czw Maj 10, 2012 8:18 pm | |
| Chyba Ledian ci się zgubił | |
| | | mucha8 Newbie Trainer
Liczba postów : 29 Join date : 24/01/2012
| Temat: Re: Spis Pokemon'ów od 152 do 251! Pią Maj 11, 2012 8:17 pm | |
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